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🍰 Animal Bakery · Teaser
📅 ETA:Q4 2026

Animal Bakery

Running a bakery for the animal city’s “business” isn’t easy: hire staff, research recipes, expand the shop, and attract special customers… As the bakery grows, you may start to question your path—stay adorable, or return to the underworld?

🥐 Manage · Expand · Research 🍓 Cute outside · Dark undertone 🥖 Daily fortune
Animal Bakery

Daily Bakery Fortune

Each browser draws a random fortune on the first visit. Don’t like it? Use “Redraw” (limited times per day). Streak grows when you return. “Heat up” adds to the community counter.

Luck today

Today: swap “later” for “preheat now”—action smells better than worry.

Visit streak: 1 days
Redraw

3 redraw(s) left today

Heat the oven today

Community heat today: 0

Fortunes refresh at midnight—drop by tomorrow for a new one.

Current development progress

We’ll update what we’re working on from time to time. You can also leave feedback and feature requests on the right.

📌 Creator notes

Maintained in admin. This area is read-only.
This Week
Bug fix and get ready to update the playtest


May:
The management page features:
Four tabs of contents:
Bakery Master(Upgrade bakery items to improve research speed..ets)
Community (Can get more benefits from interacting with guests/npcs)
Marketing( Old marketing tab)
Gangster Diplomacy(New story line for destorying local gang/extra rewards)


Late April:
Implement Chapter 4 features/stories

Early April
Begin conceptualizing Chapter 4
Configure more sheriff achievement tasks
Finalize Chapter 3 + fix various bugs
Develop the supporting features / assets for the carnival storyline

Late March
Write the carnival storyline for Chapter 3

Mid-March
Implement the tracking gameplay mechanic for Chapter 3
Write the story dialogue for Chapter 3

本周:
开始制作第四章的故事/玩法功能
修bug
四月中旬
开始第四章的构思
配置多一些警长成就任务
四月上旬
第三章收尾/解决一些bug
第三章的嘉年华剧情配套的功能/素材制作
3月下旬
写第三章的嘉年华剧情
3月中旬
第三章的任务功能:跟踪玩法!
写第三章的剧情对话
Last updated: 2026-05-21 14:10

💭 Feedback & Requests

Submissions are moderated first. The creator can reply in admin.
To thank you for the feedback, we may follow up by email about your request.
Human check: 4 + 5 =
To prevent spam/abuse, all submissions must be approved before being public.

Recently approved feedback

2026-07-04 13:40
为什么墙饰和摆件不能放置在同一个格子呢
Creator reply:
是吗,我觉得你说的很合理,我去改一下!
认真催更的玩家
2026-06-27 21:58
最近再次体验了下更新后的游戏,有了一些令我恨惊喜的改动,真的很喜欢这个游戏的模式,希望后续内容越做越多越做越好。有一些问题需要提出,在商店升级系统中,我们需要一定的装饰度,这也导致我们要在其他地方花一些钱,从而延迟我们研发菜谱以及满足菜谱条件的进度,但是顾客进入店中,如果没有他想要的面包,他就会走掉,导致我们一天赚的钱很少,但想要研发他需要的面包,就需要花钱买一些组装台之类的,造成恶性循环拖累我们的游玩进度,望游戏官方注意一下我的拙见
Creator reply:
好的!目前数值还没有调的很好,抱歉 以后会越改越好的
Jinu
2026-06-27 12:46
在摆放装饰物的时候特别是体较小的 ui会挡住物品
Creator reply:
好的!谢谢!
1
2026-06-27 12:06
点击研发之后,羊驼老板在研发台面前卡住不动了,没有任何进度。开启下一天才正常了
燥侯正式版
2026-06-25 22:24
做面包的员工在上架面包时会突然原地踏步然后卡住。
以及,作者加油!
李贞贤
2026-06-20 22:36
我当时取消了上架商品后,黑帮老大就不动了
匿名玩家
2026-06-17 20:47
只要家具之間放的太近,即使留有空間走動了,那個厨師人物也會卡住
匿名
2026-06-08 14:41
可以在设置里面加一个鼠标转动视角灵敏度调试吗,太晃了有点晕